1/9/2024 0 Comments Logicbots change resolution![]() I was testing it in the circuit sandbox and I noticed that it updates the stored value as long as it receives a high signal. Gjeva eredeti hozzászólása:Now that I was able to try out the number storage, (I thought the patch would corrupt my saved bots or circuit sandbox autosave if I use the gate for free.) it dosen't really behave as the description says. Proximity sensors not resetting correctly on level reset Mainbodies ghost outline not disappearing Objective not resting on level restart for level 5-4 awards not displaying correctly after switching profiles In the math gates tutorial, when I test a circuit, I never see the motor turn. That plate spins too fast to recognize which direction it's spinning. In second tutorial, after introducing the 4 gate types, we are asked to connect to a motor where a gold spinning plate is attached. Make the Return key do the same as confirm. When creating a new game, put the cursor in the Profile Name field. ![]() In the ESC -> Controls panel, the mouse wheel doesn't make the window scroll enough. Maybe they could be restricted to trigger only in Career mode, if possible? The "Precision Engineering" and "Snappy" achievements get "automatically" completed while the player goes through the Reliability tutorial, and I don't think it's much of an achievement to do something the player was specifically instructed to, as opposed to doing it on their own as part of actually playing the game. Not necessarily a bug, more of a suggestion. Clicking the image a third time (instead of clicking the Start button) will progress the tutorial to the "let's build a robot which can complete the test" stage. In the Walkthrough Tutorial, when prompted to load the basic tutorial bot, if the image representing the file to be loaded is clicked a second time instead of the "Load" button, the tutorial will still progress to the "let's test the loaded bot" stage as if the robot was actually loaded (but even the file window is still open). It doesn't happen in any of the other tutorials. Nothing else reacts to input, the game has to be closed by Alt-Tabbing out, right clicking its taskbar icon and selecting Close Window (or terminating via Task Manager). In the Walkthrough Tutorial, if a tutorial message panel is displayed, hitting Esc and clicking the "Controls" button causes the game to become unresponsive, save for hitting Esc to dismiss / reopen the Esc menu. Sprung foot cannot be moved once placed has to be deleted. Wiring in 2nd and 4th tutorial is not aligned.Ĭrash when using workshop after being in a campaign level.Ģ-4 rendering issue with 4th last colour circle, looks white should be cyan, sensor should still pick up circle as cyan (it does for me at least). (coming final update part 2)Ĭlicking controls in the ESC menu crashes the game. Sound effects for motors sometimes stops and requires a level reload.Īnchor point marker doesn't move correctly when rotating part.Ĭircuit wires visually glitch when cancelling a wire by clicking another menu. Sound spam when turning a piston on and off quickly. More to come very soon, including some army themed levels.Parts that use an input circuit board such as pistons cause game to freeze.Īrea 3 house has rendering issue in ceiling. The game now has 13 levels and 2 tutorial levels. The new second level which you can see in this screenshot has much tighter corners This will force you to rework your robot design or your robot's wiring from the first level, and this then acts as a transition to the third level where there are sharp 90 degree corners. It makes a good first level as it carries on from the tutorial and sets you an interesting aditional challenge designed to make you think about simplicity. This is the new first level to the game (some of you may recognize it from Kickstarter). In the walkthrough tutorial you learn how to place and wire gates so your LogicBot will carry out its task. This screenshot is showing the second tutorial where the game teaches you how to build a LogicBot capable of following smooth black lines. ![]() We just need another 550 votes to be in the top 100! So please, if you haven't already done so, remember to upvote the game and share it with your friends. In other news, the LogicBots Steam Greenlight is going well and the game is currently 92% of the way to the top 100. Here are four of the new screenshots which will give you an idea of the layout of the tutorials and will show off the two new beginner levels.
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